A random number wheel you can see
A random number generator usually shows a result with no ceremony. A number picker wheel does the same job but lets everyone watch the choice happen, which matters in a classroom, a game night or a small raffle. The wheel opens with the numbers 1 to 10, one slice each.
Choose a number range
- 1–10: loaded by default. Good for dice-style games, quiz question numbers or choosing a group.
- 1–100: pick “Numbers 1–100” from the preset menu. The wheel shows thin slices, and the full number appears in the result.
- Custom ranges: type a start and end number in the Number range box and click Fill wheel, for example 25 to 40.
- Specific numbers: raffle ticket numbers, seat numbers or page numbers work just as well.
For a list that is not a simple range, such as only even numbers, click “Edit as text” and type one number per line, or paste a column from a spreadsheet.
How to spin the number wheel
- Fill the wheel with a range, pick a preset, or enter your own numbers.
- Decide whether numbers can repeat. For a draw without repeats, turn on “Remove winner after each spin” in Settings.
- Press Spin and read the number under the wheel or in the pop-up.
- Use the History tab as a record of every number drawn, in order.
Random selection is not the same as taking turns
With repeats allowed, every spin is independent: each number has the same chance every time, and the same number can come up twice in a row. Over a handful of spins some numbers will appear more than once and others not at all. That is what randomness looks like, not a fault.
If every number must come up exactly once, as in bingo or when assigning numbered seats, use remove-winner mode. Each number then leaves the wheel after it is drawn, so after ten spins of a 1–10 wheel you will have drawn all ten in a random order.
Ideas for a number spinner
- Calling numbers for a home or classroom bingo game.
- Choosing which question on a worksheet to answer next.
- Picking a winning ticket number in a small, informal raffle.
- Rolling for board games when the dice have gone missing.
- Deciding how many minutes, reps or pages, within a range you set.
For letters instead of numbers, switch to the letter picker wheel. For a quick two-way answer, the yes or no wheel is faster.